The graphics don’t even begin to compare. The 3D mode resembles Factor 5’s Rogue Squadron games, at least in basic design. ![]() The empty slots can be filled up by reasonably smart computer players, as many as three of them, so you can even dogfight in a makeshift one-player match. There, you can set up a wireless game with up to three other friends who also own the game…sorry, no single-card gameplay. Although a few 3D flying missions are wedged into the one-player adventure (and those pretty much stink, by the way), the engine is primarily devoted to multiplayer. That depends on whether you have friends who also plan to buy the DS version. Is the 3D mode worth the extra money or not? That last one should be the only real consideration you make in choosing one version over the other, especially since the GBA version plays just fine on the DS hardware. ![]() On the other hand, the DS version of the game is completely missing the two-player co-op mode, probably just so the GBA version could claim a feature of its own.įor an extra ten dollars, the DS version features touch screen menus, improved sound quality, and a 3D space shooter engine. The only gameplay difference between the 2D portions of each version is that special moves can be activated by touching panels on the DS touch screen in that version, in addition to the slightly awkward button combinations used in the GBA version. For more information about the single-player, 2D beat-em-up portion of the game, be sure to read my review of the GBA game. ![]() First, know that the majority of this game is exactly the same as Ubisoft’s GBA game of the same name.
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